Star Citizen

Nyx landing zone preview. clouds, geysers.

CitizenCon 2014 live demo

CitizenCon 2014 live demo

Contributors Bill Kladis, Matt Hubel

static display billboards

static display billboards

trade globe -  modeled the globe and used particle and materials to create movement of goods being traded.

trade globe - modeled the globe and used particle and materials to create movement of goods being traded.

animated displays using after effects, imported as frames, played back in particle system.

Particle holographic screen widgets

Subscriber Flair - Space Globes FX

Star Citizen

Worked with teams in the UK, Montreal, I was responsible for a variety of FX and Technical Art tasks. Ranging from cloth animation, animated screen ui, shader R&D and alembic simulations. I was also responsible for all environment fx in the persistent universe planets.

Roberts Space Industries
https://robertsspaceindustries.com/

© Cloud Imperium Games & Roberts Space Industries