Rocket Racing - Neon Rush

Rocket Racing - Neon Rush

Neon Rush- I was responsible for various Holograms and animated billboards in the city. Developed a vertex animation texture shader for a cheap alternative to background traffic, improved the performance of the waterfall shaders and worked on optimizing other core gameplay FX and environment FX assets. The Psyonix VFX team is - Nova Baghdasarian, Morgan Snight, Jake Baet and myself. The clips here represents my contributions.